Immortal Realm

New Player Builds

Beginner-friendly build templates for new Immortal Realm characters — what to pick, what to avoid, and which advanced builds you can grow into.

This page is for your first character on Immortal Realm. The full builds in the Builds Hub are calibrated for serious play; the templates here are training-wheels versions that get you to a working state with less commitment.

If you've already finished Your First Day and Your First Week, you've touched enough to pick.

Quick Answer: Three Starter Paths

New Player Builds: First-Character Templates for Immortal Realm reference table
Starter Difficulty Time to Working Grows Into
Starter Warrior Easy 15-25 hours Warrior or PvP Warrior
Starter Mage Medium 25-40 hours Mage or PvP Mage
Starter Crafter Medium 30-50 hours Crafter

Starter Warrior

The most forgiving starter. Hit things; drink potions; retreat when needed.

Warrior skill template

New Player Builds: First-Character Templates for Immortal Realm reference table
Skill Target Notes
Swordsmanship 80 Primary weapon
Tactics 80 Damage
Anatomy 60 Damage + healing
Healing 80 Bandage survival
Resist Spells 60 Survive casters
Magery 40 Recall, basic utility
Mining or Lumberjacking 40 Side income

Total: 440 (you have ~260 unspent for later choices). This is the half-build version of the full warrior; you'll grow each skill toward 100 over time.

What a starter warrior does at this level

  • Solo low-tier mobs and starter dungeons.
  • Run convoys when broadcasts fire (good income, low skill requirement).
  • Pick up bounty hunting lower-tier writs.
  • Avoid Felucca until skill total is 600+.

Warrior stats

New Player Builds: First-Character Templates for Immortal Realm reference table
Stat Target
STR 90
DEX 60
INT 30

Warrior gear

New Player Builds: First-Character Templates for Immortal Realm reference table
Slot Item
Weapon Longsword or Katana (any quality)
Body Studded leather (cheap, decent AR)
Pack Bandages × 100, Heal potions × 5
Bank 1000+ gold reserve

Where the warrior grows next

Once you reach 80+ in your combat core skills, transition to the full Warrior Build by pushing remaining skills to 100.

Starter Mage

More flexible than the warrior; demands reagent management.

Mage skill template

New Player Builds: First-Character Templates for Immortal Realm reference table
Skill Target Notes
Magery 80 Primary spellcasting
Evaluating Intelligence 60 Damage scaling
Meditation 60 Mana regen
Resist Spells 60 Survive casters
Wrestling 60 Defense
Inscription 40 Scroll basics
Magery utility skill 40 Tactics or Anatomy for backup

Total: 400. Grow each toward 100 over time.

What a starter mage does at this level

  • Cast at training dummies in New Haven.
  • Hunt low-tier mobs with offensive spells.
  • Use Recall (50 Magery) for fast travel.
  • Avoid extended close-range combat (low Wrestling means disrupts).

Mage stats

New Player Builds: First-Character Templates for Immortal Realm reference table
Stat Target
INT 90
STR 60
DEX 30

Mage gear

New Player Builds: First-Character Templates for Immortal Realm reference table
Slot Item
Body Robe + leather underneath
Reagents 100+ each, always carry
Spellbook Standard book (magery shop)
Pack Heal scrolls, Cure scrolls × 10 each

Where the mage grows next

Once you reach Magery 80+ and feel comfortable casting in real combat, push toward the full Mage Build by adding Wrestling 100 and the higher-tier utility skills.

Starter Crafter

Slowest to feel rewarding; pays off mid-term as you become a player-economy participant.

Crafter skill template

New Player Builds: First-Character Templates for Immortal Realm reference table
Skill Target Notes
Blacksmithy 60 Primary trade (or Tailoring)
Mining 60 Material independence (or Lumberjack)
Tinkering 60 Tools, jewelry
Magery 40 Recall to material runs
Healing 40 Self-survival in danger zones
Anatomy 30 Healing scaling
Resist Spells 30 Basic mage defense

Total: 320. Push toward 700 over time.

What a starter crafter does at this level

  • Mine ore in Trammel zones.
  • Make daggers, kite shields for skill gain.
  • Sell exceptional crafted items to NPC vendors (low margins) or to other players.
  • Set up a workshop in your house once you have 500+ skill in your trades.

Crafter stats

New Player Builds: First-Character Templates for Immortal Realm reference table
Stat Target
STR 100
INT 40
DEX 35

Crafters need STR for material weight.

Crafter gear

New Player Builds: First-Character Templates for Immortal Realm reference table
Slot Item
Body Cloth or studded leather
Pack Smith hammer, mining pick, basic tools
Bank Bag of ore reserves
Other Bandages, basic survival kit

Where the crafter grows next

Once one trade skill is 80+, transition to the full Crafter Build by adding the secondary trade and pushing toward grandmaster.

Which Starter Should You Pick?

New Player Builds: First-Character Templates for Immortal Realm reference table
Question Starter
You like fast feedback (kill mob, see drop) Warrior
You like flexibility and utility Mage
You like slow building toward economic outcomes Crafter
You're brand-new to UO Warrior (most forgiving)
You played UO years ago Whichever you remember enjoying

Common Mistakes

  • Trying to optimize day 1. You're not optimizing. You're playing.
  • Picking a build because someone said it was meta. The shard's meta shifts; play what's fun.
  • Trying to dual-build (warrior + mage hybrid). Stretches you thin. Pick one.
  • Buying expensive gear at starter skill levels. You'll outgrow it; buy cheap, replace often.
  • Avoiding civic Orders entirely. Even at starter skill, Civic Orders is approachable.

How to Transition to a Full Build

New Player Builds: First-Character Templates for Immortal Realm reference table
Stage What to Do
Starter 300-440 skill total, 1-3 weeks of play
Decision Pick the matching full build
Transition Push remaining skills to target levels
Full 700 skill total, 1-3 months from character creation
Endgame 700 skill total with key skills past 100 (105 / 110 / 115 / 120 powerscroll tiers from Felucca champion spawns). Powerscrolls raise individual skill caps; the 700-point total stays at 700.

Frequently Asked Questions

Should I really pick a build before playing?
No. Spend your first day exploring. After that, pick one of the three starter templates here based on what you actually enjoyed. Worst case: you respec in a few weeks, which costs time but isn't catastrophic. The starter templates are calibrated to work even if your final-tier vision changes.
Which starter is the easiest?
Starter Warrior. The mechanics are direct (hit things with sword, drink potion when low, retreat when very low), the training path uses NPC trainers heavily, and dying doesn't have outsized consequences. Starter Mage is more flexible but needs reagent management. Starter Crafter is the slowest to feel rewarding.
Can I skip these and go straight to a full build?
Yes. If you've played UO before and know what you want, jump to the relevant page in the [Builds Hub](/guide/immortal-realm-builds). The starter templates here are training-wheels versions of those full builds — same skill cores, lower target levels, simpler gear.

Related Guides

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